classicswim: (Default)
Watched the HBO broadcasts from the third season to the very end. I’ve known the program to heart for many years and can jump to practically any random episode or scene at any given time.

That being said...






^...I’ve accepted this to be the real ending of the show.

 

I’m not on some third eye contrarianism. Not even wanting to express the same cold take on Tony’s fate for the quazillionth time.

I just believe it’s all the more rewarding to say it ended at the depressingly downsized Satriale’s as opposed to the sharp abrupt at Holsten’s.

You see T’s “death” in both scenes anyhow. It truly matters that less by that point. 

- - - - - - - - - -
 

As troublesome as it sounds, it took the great Sirico’s passing for me to really humor the theory behind Paulie Walnuts signing off on NY’s presumed Soprano hit.

For the longest time, I just didn’t welcome that thought bubble. And I don’t know why.

**Forgot the first season concludes with Paulie telling Sil he’s not sure about Tone’s leadership.**

From beginning to end, these characters were selfish assholes who killed their own, time and time again. They’d get hamstrung by their own deluded reasoning the more and more they kept doing what they did so poorly.

 

Point-blank: Tony attempts killing Paulie several episodes before the series was over.

The various things Gualtieri did to actually cause problems... none of that was really accounted for.

It had nothing to do with the Ginny Sack joke.

Tony just wanted to kill him for being annoying lol. That’s all it took. He grew so accustomed to getting rid of everyone that it just became second nature.
 

When ever Phil and those NY guys conspired to “sever the head” in Jersey, Paulie was shut down from their chopping board because he was old as shit and made for a decent pawn. Had nothing to do with him being a decent wise guy. He was a moldy goombah who wasted his life in a glorified crew. That was their estimate while they were focused on executing everyone else.



The last scene between Gandolfini & Sirico had some heavy weight that mainly worked for how guilty Paulie was. Even if there’s no concrete evidence to support Gualtieri being behind a Soprano hit, it’s absolutely still a confession by him.

He wasn’t some macho old school class act like he believed himself to be. He was a murderer like the rest, and often times a hyper emotional dickhead who had an adolescent’s view on loyalty. (He was also funny as hell.)

But sincerity with Gualtieri was there when it would count. More than what you can say about Tony. 

He genuinely felt sad for the “boss” who iced everyone around him and would’ve clipped him without thinking twice.

 

Them only having each other left in that world before the smoke cleared...

”I live to serve you, my liege.”

 

classicswim: (Default)

 So... this was sort of a hefty non-bombshell.

 

https://theankler.com/p/dan-houser-absurd-ventures-hollywood-videogames

This piece actually means a lot for something I wanted years ago, but this was ultimately just the big name telling me what was already well known then.

 

**Regarding a Grand Theft Auto movie**

Houser: Why would we do this?

Cheapshot executives: Because you get to make a movie.

Houser: No. what’ve you’ve described is you making a movie, us having no control and taking a huge risk that we’re paying for with something that belongs to us.


Smart cookie.

And mind you, this never struck me as a real thought or necessity around the time of the original GTA Trilogy. It was more specifically Grand Theft Auto IV and the original Red Dead Redemption that first brought this type of talk on - - before the later hyper-graphic sequel installments waltz’d into fame. They had already made a Hollywood tier script just with IV alone.

A good reason why this also doesn’t apply to the trilogy is because, well... the trilogy was already built on American film.
 

• GTA III was this melting pot of mob flicks and other traditional US pop culture. Really set the standard for how Rockstar would handle all of that in their following titles.

• Vice City’s a glorified love-letter to Scarface and Miami Vice, with a hint of Goodfellas in there.

• San Andreas went all over the map, but yeah. Boyz N The Hood and Menace II Society. 



They did such a great job honoring the source material that millions of players would easily pick it over the source material. That’s really enough without even having to factor in “vidya game movie bad.”
 

Houser says there’s more liberating control over IP these days, and eh... might wanna flip on the Halo show and tell me that again. It might be a little less shitty compared to back then, but I’m not gonna go jump the gun on that.


And for what it’s worth, Grand Theft Auto actually already has an official movie. Technically. It’s a short film on GTA2/3 but I like it a lot. Shows you the death of Claude Speed (first GTA protagonist) and it’s really top work for what it is.

https://m.youtube.com/watch?v=ALicfH_CsJc&pp=ygUPZ3RhIDIgbW92aWUgaGQg

classicswim: (Default)
 Both in my early ASMB days and just years that followed on the old web, something I always tore to absolute shit when it came to the [as] circle was having ‘stoner’ be coined around with the original programming.

Something that can’t be understated enough was just how not funny that term was. Once. At all.

The phrase was stupid, not once clever, and usually always spoken by someone who’s obviously never touched a reefer in their life anyway.

Goes hand in hand with me hating shit being needlessly generalized, but what I especially hated about the ‘stoner’ lumping was how it almost immediately put a giant stamp on the user’s forehead that said “I’m not smart enough to come up with a better way to say I don’t like this show.

I recorded bumps years back where even Adult Swim itself had enough of that shit. One even spelling out what terms you should use, and what terms are obnoxious and annoying for them.

(This was of course kind of a thing within show creators and staff as well. Doc Hammer and Jackson Publick of Venture Bros also hated even when fans called their stuff “insane.”)

 

There’s probably a lot I could say on the passion I had/have for these shows, the real influence and importance of these shows, etcetera.

^ I actually don’t have to make these defenses and justifications anymore because everyone by now gets the idea, and the moronic term has long since been retired for most part.

But I realized how even back then, I never exactly had to hold the fort there either. It just wasn’t about that. I had weird love and loyalty toward this programming and group, but when it came to that word being used, all you had to do to shut it down was just that - - shut it down effortlessly. 


The attitude for me wasn’t “oh you’re a poopie head and this show is bestest!” It was more like “Nah, that’s not a real logical or intelligible critique. Get better material, dumbass.”

And that was the end of it.
 

—————
 

‘Cynical’ isn’t so much a new phrase used for usual suspects, but its use has been greatly accelerated ever since Smiling Friends recently came along.

And in contrast, ‘cynical’ is tricky because the word actually does have weight in modern comedy, and comedy as a whole. 


The reason why I’m starting to think the latter phrase is getting to be just as ignorant as the former is because it’s very much overused and misdiagnosed. Shows that aren’t even cynical or nihilist are getting called cynical and nihilist.

As contradictory as it sounds, I do believe it’s very much possible for a show to have plenty of mean humor but not actually be a mean show.

ATHF is a lot of things, but I reaaaaaally think it’s a misstep to look at the things done twenty years ago and think it was from actual nihilist framing. Doing that by definition is grossly looking too into it and is just fucking dumb. Watched it since the beginning and never once went out of my way to give it those buzzwords.
 

And I’m not saying all shows I like aren’t nihilist, but you also gotta know what the fucking word means! Y’know? 

That’s really what’s so funny about this.


Beavis & Butt-Head you can actually say is a cynical show, because the cartoon since its inception has always been that the kids are a cry for help and everyone’s mutually stupid, so they’re just doomed. Their world is built on precisely that.

You’d think that’d be the easiest thing in the universe for any dumbfuck to pick up on, except 4chan believes Beavis & Butt-Head only sought out to do pop culture references (? The fuck?) and just saying silly things.

Sometimes I’m not too sure enough if it’s a deliberate troll because these dumb as dog shit young people are earnestly trying to say that Smiling Friends can save lives. 



Some fans on the internet just need buzzwords and labels to attach to their shit, or else they feel like they’re gonna suffocate somehow.

Not saying I’m the better person for not putting and coining labels on my stuff, but if I’m gonna call something anything — — backing it up with reason should be a fairly simple task.

classicswim: (Default)
 [I can’t trust anyone until I’ve discovered who leaked our arrival to those puta bandits!]


Just got finished playing through the Vice City Stories campaign on PSP. After hiatus, and hiatus, and hiatus. Because the missions are just... yeah.

I’m actually somewhat proud of myself that a lot of the missions other GTA fans claimed they’ve clawed their eyes out from, I got right on my first try. Though, many times still on the brink of failing. I guess it shows after all these years of playing these games that I can see through Rockstar’s clankiness and horse shit mission design. Enough so that I’m prepared even when I’m not prepared. THOSE levels of San Andreas had me to my knees a lifetime ago, but I’ve also gone through that whole game dozens of times since.

 

VCS has nothing to do with practice or skill. I’ve seen people try to pin it on me playing via portable instead of the good old PlayStation 2, when I’ve completed Liberty City Stories on the exact same handheld with not even half the hassle.

When you have a “mission” that’s just a bunch of prostitutes with AKs shooting all at once, and spawning right fucking next to you before you can even reload; I’m not gonna feel sorry for using cheat codes on that sequence.

 

That being said, I definitely did not hate the experience. I mean, when it’s Vice City, how can you?

Yeah, it’s overlooked. And it has valid reasons for being overlooked, but I’d still give props.

It took an already existing game I knew + loved, and found a once revolutionary way to make it more accessible beyond your TV set.

Environment and soundtrack still does not miss a beat.
**In-game Phil Collins concert!!!**

Being the unsung finale to the Trilogy and the formative years of this franchise also begs for some praise.

 

 

.......Not that impressed with this game’s plot as other fans, though! :/

Maybe I’m just getting older. Maybe I’ve seen Niko Bellic and the rest do it much better. Maybe I’ve grown fatigued with lack of effort on antiheroes. Maybe all of the above.

“Bah! You’re a murderer and a drug dealer, but you THINK you’re a saint!” Blatantly having to spell that out loud constantly just always cringes you the fuck out. Very sophomore like. I’ve played and loved these games since ‘01 and I swear it’s this specific title that’s noticeably unbalanced with it.

There’s also the discussion of Vic Vance being both a retcon and a posthumous protagonist.

They made this years after the original Vice City, and they center a story around a killed off minor character who’s absolutely not even the same guy at all. 

I liked when they were on-the-nose a good few times in dialogue about his death. He meets his killers, and is openly suspicious moments after meeting them. Not intimidated or threatened by them in the slightest, and I’m glad they gave him that consistently, if anything. He made a fucking lunatic cartel boss like Diaz look like another coked up loser dirtbag. 


Lance Vance (Dance)  they undoubtedly developed on more, and you just know they got their money’s worth from Philip Michael Thomas reprising the role. 

Although, Lance had his weak spots too.

During what they wanted you to think was their most pivotal moment, Vic’s girl (abused mother from trailer park) dies in sobbing Victor’s arms. Lance’s immediate reaction, from being in the same room as it happened... was to say she was “no good?” And I’m supposed to genuinely give a shit about that heartfelt moment when they both quickly get along and sell even more coke after that? Lol.

**Even as a genuine shot to further villainize Lance for the original Vice City, it falls flat when he’s just dopey comic relief 100% of the time. It’s even less of a punch when he’s already a nonstop selfish asshole anyway.**

It’s awesome that collectively no one fucking cares about Vic being an army guy either. Not even Lance by a long shot. It’s pretty great. That’s another predicament they introduced that doesn’t earn any favors. 

The most human Vic ever felt was during the final mission when he told off Diaz on top of the soon-to-be Vercetti mansion. That was always the fucking best, and I wish he only could’ve been like that for the majority of the game before that point.



Again though.... pretty good time.

Just preparing myself for when Vice City returns at last for GTA VI! Hopefully within this decade!

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